Fix minor issues with text display when cursor is in mouse face

* src/xdisp.c (get_cursor_offset_for_mouse_face): Don't calculate
offsets for the glyph the cursor is on, and move some logic to
get_glyph_pixel_width_delta_for_mouse_face.
(fill_composite_glyph_string)
(fill_gstring_glyph_string)
(fill_glyphless_glyph_string)
(fill_glyph_string)
(fill_image_glyph_string)
(fill_xwidget_glyph_string)
(fill_stretch_glyph_string): Set s->face to mouse face whenever
appropriate.
(get_glyph_pixel_width_delta_for_mouse_face): New function.
(set_glyph_string_background_width): Update background width and
s->width to take into account differing :box properties of the mouse
face, when producing strings for the cursor.
(erase_phys_cursor): Redraw mouse face when erasing a cursor on top of
the mouse face.
 * src/xterm.c (x_set_mouse_face_gc): Stop setting s->face when under
mouse face because redisplay now does that for us.
 * src/w32term.c (w32_set_mouse_face_gc): Likewise.
This commit is contained in:
Po Lu 2021-10-14 18:38:26 +08:00 committed by Eli Zaretskii
parent 5a5651a2f9
commit 2028df7826
3 changed files with 180 additions and 96 deletions

View file

@ -954,22 +954,6 @@ w32_set_cursor_gc (struct glyph_string *s)
static void
w32_set_mouse_face_gc (struct glyph_string *s)
{
int face_id;
struct face *face;
/* What face has to be used last for the mouse face? */
face_id = MOUSE_HL_INFO (s->f)->mouse_face_face_id;
face = FACE_FROM_ID_OR_NULL (s->f, face_id);
if (face == NULL)
face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
if (s->first_glyph->type == CHAR_GLYPH)
face_id = FACE_FOR_CHAR (s->f, face, s->first_glyph->u.ch, -1, Qnil);
else
face_id = FACE_FOR_CHAR (s->f, face, 0, -1, Qnil);
s->face = FACE_FROM_ID (s->f, face_id);
prepare_face_for_display (s->f, s->face);
/* If font in this face is same as S->font, use it. */
if (s->font == s->face->font)
s->gc = s->face->gc;

View file

@ -1179,6 +1179,11 @@ static void append_stretch_glyph (struct it *, Lisp_Object,
static Lisp_Object get_it_property (struct it *, Lisp_Object);
static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
struct font *, int, bool);
static int get_glyph_pixel_width_delta_for_mouse_face (struct glyph *,
struct glyph_row *,
struct window *,
struct face *,
struct face *);
static void get_cursor_offset_for_mouse_face (struct window *w,
struct glyph_row *row,
int *offset);
@ -28125,6 +28130,20 @@ fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
s->font = s->face->font;
}
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
int c = COMPOSITION_GLYPH (s->cmp, 0);
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
s->face = FACE_FROM_ID (s->f, FACE_FOR_CHAR (s->f, s->face, c, -1, Qnil));
prepare_face_for_display (s->f, s->face);
}
/* All glyph strings for the same composition has the same width,
i.e. the width set for the first component of the composition. */
s->width = s->first_glyph->pixel_width;
@ -28161,7 +28180,17 @@ fill_gstring_glyph_string (struct glyph_string *s, int face_id,
s->cmp_id = glyph->u.cmp.id;
s->cmp_from = glyph->slice.cmp.from;
s->cmp_to = glyph->slice.cmp.to + 1;
s->face = FACE_FROM_ID (s->f, face_id);
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
prepare_face_for_display (s->f, s->face);
}
else
s->face = FACE_FROM_ID (s->f, face_id);
lgstring = composition_gstring_from_id (s->cmp_id);
s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
/* The width of a composition glyph string is the sum of the
@ -28217,6 +28246,15 @@ fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
voffset = glyph->voffset;
s->face = FACE_FROM_ID (s->f, face_id);
s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
prepare_face_for_display (s->f, s->face);
}
s->nchars = 1;
s->width = glyph->pixel_width;
glyph++;
@ -28280,6 +28318,19 @@ fill_glyph_string (struct glyph_string *s, int face_id,
s->font = s->face->font;
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
s->face
= FACE_FROM_ID (s->f, FACE_FOR_CHAR (s->f, s->face,
s->first_glyph->u.ch, -1, Qnil));
prepare_face_for_display (s->f, s->face);
}
/* If the specified font could not be loaded, use the frame's font,
but record the fact that we couldn't load it in
S->font_not_found_p so that we can draw rectangles for the
@ -28309,6 +28360,15 @@ fill_image_glyph_string (struct glyph_string *s)
s->slice = s->first_glyph->slice.img;
s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
s->font = s->face->font;
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
prepare_face_for_display (s->f, s->face);
}
s->width = s->first_glyph->pixel_width;
/* Adjust base line for subscript/superscript text. */
@ -28323,6 +28383,15 @@ fill_xwidget_glyph_string (struct glyph_string *s)
eassert (s->first_glyph->type == XWIDGET_GLYPH);
s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
s->font = s->face->font;
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
prepare_face_for_display (s->f, s->face);
}
s->width = s->first_glyph->pixel_width;
s->ybase += s->first_glyph->voffset;
s->xwidget = s->first_glyph->u.xwidget;
@ -28348,6 +28417,15 @@ fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
face_id = glyph->face_id;
s->face = FACE_FROM_ID (s->f, face_id);
s->font = s->face->font;
if (s->hl == DRAW_MOUSE_FACE
|| (s->hl == DRAW_CURSOR && cursor_in_mouse_face_p (s->w)))
{
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (s->f);
s->face = FACE_FROM_ID_OR_NULL (s->f, hlinfo->mouse_face_face_id);
if (!s->face)
s->face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
prepare_face_for_display (s->f, s->face);
}
s->width = glyph->pixel_width;
s->nchars = 1;
voffset = glyph->voffset;
@ -28595,7 +28673,12 @@ right_overwriting (struct glyph_string *s)
/* Set background width of glyph string S. START is the index of the
first glyph following S. LAST_X is the right-most x-position + 1
in the drawing area. */
in the drawing area.
If S's hl is DRAW_CURSOR, S->f is a window system frame, and the
cursor in S's window is currently under mouse face, s->width will
also be updated to take into account differing :box properties
between the original face and the mouse face. */
static void
set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
@ -28617,7 +28700,28 @@ set_glyph_string_background_width (struct glyph_string *s, int start, int last_x
if (s->extends_to_end_of_line_p)
s->background_width = last_x - s->x + 1;
else
s->background_width = s->width;
{
s->background_width = s->width;
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (s->f)
&& s->hl == DRAW_CURSOR
&& cursor_in_mouse_face_p (s->w))
{
/* We will have to adjust the background width of the string
in this situation, because the glyph's pixel_width might
be inconsistent with the box of the mouse face, which
leads to an ugly over-wide cursor. */
struct glyph *g = s->first_glyph;
struct face *regular_face = FACE_FROM_ID (s->f, g->face_id);
s->background_width +=
get_glyph_pixel_width_delta_for_mouse_face (g, s->row, s->w,
regular_face, s->face);
/* s->width is probably worth adjusting here as well. */
s->width = s->background_width;
}
#endif
}
}
@ -31752,10 +31856,6 @@ erase_phys_cursor (struct window *w)
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
int hpos = w->phys_cursor.hpos;
int vpos = w->phys_cursor.vpos;
#ifdef HAVE_WINDOW_SYSTEM
int mouse_delta;
int phys_x = w->phys_cursor.x;
#endif
bool mouse_face_here_p = false;
struct glyph_matrix *active_glyphs = w->current_matrix;
struct glyph_row *cursor_row;
@ -31826,13 +31926,16 @@ erase_phys_cursor (struct window *w)
mouse_face_here_p = true;
#ifdef HAVE_WINDOW_SYSTEM
/* Adjust the physical cursor's X coordinate if needed. The problem
solved by the code below is outlined in the comment above
'get_cursor_offset_for_mouse_face'. */
if (mouse_face_here_p)
/* Since erasing the phys cursor will probably lead to corruption of
the mouse face display if the glyph's pixel_width is not kept up
to date with the :box property of the mouse face, just redraw the
mouse face. */
if (FRAME_WINDOW_P (WINDOW_XFRAME (w)) && mouse_face_here_p)
{
get_cursor_offset_for_mouse_face (w, cursor_row, &mouse_delta);
w->phys_cursor.x += mouse_delta;
w->phys_cursor_on_p = false;
w->phys_cursor_type = NO_CURSOR;
show_mouse_face (MOUSE_HL_INFO (WINDOW_XFRAME (w)), DRAW_MOUSE_FACE);
return;
}
#endif
@ -31871,10 +31974,6 @@ erase_phys_cursor (struct window *w)
draw_phys_cursor_glyph (w, cursor_row, hl);
mark_cursor_off:
#ifdef HAVE_WINDOW_SYSTEM
/* Restore the original cursor position. */
w->phys_cursor.x = phys_x;
#endif
w->phys_cursor_on_p = false;
w->phys_cursor_type = NO_CURSOR;
}
@ -35993,6 +36092,65 @@ cancel_hourglass (void)
}
}
/* Return a delta that must be applied to g->pixel_width in order to
obtain the correct pixel_width of G when drawn under MOUSE_FACE.
ORIGINAL_FACE is the face G was originally drawn in, and MOUSE_FACE
is the face it will be drawn in now. ROW should be the row G is
located in. W should be the window G is located in. */
static int
get_glyph_pixel_width_delta_for_mouse_face (struct glyph *g,
struct glyph_row *row,
struct window *w,
struct face *original_face,
struct face *mouse_face)
{
int sum = 0;
bool do_left_box_p = g->left_box_line_p;
bool do_right_box_p = g->right_box_line_p;
/* This is required because we test some parameters
of the image slice before applying the box in
produce_image_glyph. */
if (g->type == IMAGE_GLYPH)
{
if (!row->reversed_p)
{
struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w),
g->u.img_id);
do_left_box_p = g->left_box_line_p &&
g->slice.img.x == 0;
do_right_box_p = g->right_box_line_p &&
g->slice.img.x + g->slice.img.width == img->width;
}
else
{
struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w),
g->u.img_id);
do_left_box_p = g->left_box_line_p &&
g->slice.img.x + g->slice.img.width == img->width;
do_right_box_p = g->right_box_line_p &&
g->slice.img.x == 0;
}
}
/* If the glyph has a left box line, subtract it from the offset. */
if (do_left_box_p)
sum -= max (0, original_face->box_vertical_line_width);
/* Likewise with the right box line, as there may be a
box there as well. */
if (do_right_box_p)
sum -= max (0, original_face->box_vertical_line_width);
/* Now add the line widths from the new face. */
if (g->left_box_line_p)
sum += max (0, mouse_face->box_vertical_line_width);
if (g->right_box_line_p)
sum += max (0, mouse_face->box_vertical_line_width);
return sum;
}
/* Get the offset due to mouse-highlight to apply before drawing
phys_cursor, and return it in OFFSET. ROW should be the row that
is under mouse face and contains the phys cursor.
@ -36036,57 +36194,15 @@ get_cursor_offset_for_mouse_face (struct window *w, struct glyph_row *row,
start = &row->glyphs[TEXT_AREA][row->used[TEXT_AREA] - 1];
}
/* Calculate the offset to correct phys_cursor x if we are
/* Calculate the offset by which to correct phys_cursor x if we are
drawing the cursor inside mouse-face highlighted text. */
for (; row->reversed_p ? start >= end : start <= end;
for (; row->reversed_p ? start > end : start < end;
row->reversed_p ? --start : ++start)
{
struct glyph *g = start;
struct face *mouse = mouse_face;
struct face *regular_face = FACE_FROM_ID (f, g->face_id);
bool do_left_box_p = g->left_box_line_p;
bool do_right_box_p = g->right_box_line_p;
/* This is required because we test some parameters
of the image slice before applying the box in
produce_image_glyph. */
if (g->type == IMAGE_GLYPH)
{
if (!row->reversed_p)
{
struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w),
g->u.img_id);
do_left_box_p = g->left_box_line_p &&
g->slice.img.x == 0;
do_right_box_p = g->right_box_line_p &&
g->slice.img.x + g->slice.img.width == img->width;
}
else
{
struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w),
g->u.img_id);
do_left_box_p = g->left_box_line_p &&
g->slice.img.x + g->slice.img.width == img->width;
do_right_box_p = g->right_box_line_p &&
g->slice.img.x == 0;
}
}
/* If the glyph has a left box line, subtract it from the offset. */
if (do_left_box_p)
sum -= max (0, regular_face->box_vertical_line_width);
/* Likewise with the right box line, as there may be a
box there as well. */
if (do_right_box_p)
sum -= max (0, regular_face->box_vertical_line_width);
/* Now add the line widths from the new face. */
if (g->left_box_line_p)
sum += max (0, mouse->box_vertical_line_width);
if (g->right_box_line_p)
sum += max (0, mouse->box_vertical_line_width);
sum += get_glyph_pixel_width_delta_for_mouse_face (start, row, w,
FACE_FROM_ID (f, start->face_id),
mouse_face);
}
if (row->reversed_p)

View file

@ -1563,22 +1563,6 @@ x_set_cursor_gc (struct glyph_string *s)
static void
x_set_mouse_face_gc (struct glyph_string *s)
{
int face_id;
struct face *face;
/* What face has to be used last for the mouse face? */
face_id = MOUSE_HL_INFO (s->f)->mouse_face_face_id;
face = FACE_FROM_ID_OR_NULL (s->f, face_id);
if (face == NULL)
face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
if (s->first_glyph->type == CHAR_GLYPH)
face_id = FACE_FOR_CHAR (s->f, face, s->first_glyph->u.ch, -1, Qnil);
else
face_id = FACE_FOR_CHAR (s->f, face, 0, -1, Qnil);
s->face = FACE_FROM_ID (s->f, face_id);
prepare_face_for_display (s->f, s->face);
if (s->font == s->face->font)
s->gc = s->face->gc;
else