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Complete rewrite.
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1 changed files with 89 additions and 117 deletions
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@ -2,9 +2,9 @@
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;; Copyright (C) 1999 Free Software Foundation, Inc.
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;; Author: Alex Schroeder <alex@gnu.ch>
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;; Maintainer: Alex Schroeder <alex@gnu.ch>
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;; Version: 1.2.0
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;; Author: Alex Schroeder <alex@gnu.org>
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;; Maintainer: Alex Schroeder <alex@gnu.org>
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;; Version: 2.1.1
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;; Keywords: comm processes
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;; This file is part of GNU Emacs.
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@ -36,70 +36,55 @@
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;; program I wanted to extend (the MUSH client TinyTalk.el), so I had to
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;; rewrite this.
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;; In order to install this with TinyMush.el, add the following to your
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;; .emacs file:
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;;
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;; (setq tinymud-filter-line-hook 'my-tinymud-add-ansi-text-properties)
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;; (autoload 'ansi-color-to-text-properties "ansi-color"
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;; "Translates ANSI color control sequences into text-properties." t)
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;; (defun my-tinymud-add-ansi-text-properties (conn line)
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;; "Call `ansi-color-to-text-properties' for LINE.
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;; Ignores CONN and returns nil, so that `tinymud-filter-line' continues to
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;; process triggers and everything else."
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;; (ansi-color-to-text-properties line)
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;; nil)
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;; If the ANSI sequences assume that you have a black background, you'll
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;; have to display the stuff in a frame with a black background. You
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;; can create such a frame like this (it still looks ugly!):
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;;
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;; (defun my-black-frame ()
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;; "Create a frame with black background."
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;; (interactive)
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;; (make-frame '((foreground-color . "white")
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;; (background-color . "black"))))
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;;; Testing:
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;; If you want to test the setup, evaluate the following fragment in a
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;; buffer without font-lock-mode. This doesn't work in buffers that
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;; have font-lock-mode!
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;;
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;; (progn
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;; (setq line "[1mbold[0m and [34mblue[0m, [1m[34mbold and blue[0m!!")
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;; (ansi-color-to-text-properties line)
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;; (insert line))
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;;
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;; Other test strings: (m-eating-bug) "[1mmold[0m should be mold"
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;; (insert (ansi-color-apply "\033[1mbold\033[0m and \033[34mblue\033[0m, \033[1m\033[34mbold and blue\033[0m!!"))
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;;; Bugs:
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;; Usage with TinyMush.el:
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;; 1. Only supports the ANSI sequences that the MUSH I'm on uses (the
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;; MUSH is Elendor, see http://www.elendor.net). To see the list of
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;; codes supported I did a `help ansi()'. Based on this information,
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;; I used TinyTalk.el (without ANSI color support), gave myself the
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;; ANSI color flags using `@set me=ANSI' and `@set me=COLOR', and
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;; noted the ANSI escape sequences produced by the MUSH using `think
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;; ansi(r,red)' for example.
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;; In order to install this with TinyMush.el, add the following to your
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;; .emacs file:
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;;
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;; 2. The code is spaghetti-code, I hate it.
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;;
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;; 3. If a squence of chars looks like the start of an ANSI sequence,
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;; the chars will be set invisible. If the squence of chars turns
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;; out not to be an ANSI sequence, this is not undone. Here is a
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;; teststring: "Is '[3' visible as ^[[3?" This could be solved by
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;; using `state': it shows most of the time how many characters have
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;; been set invisible.
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;; (setq tinymud-filter-line-hook 'my-ansi-color-filter)
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;; (autoload 'ansi-color-apply "ansi-color"
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;; "Translates ANSI color control sequences into text-properties." t)
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;; (defun my-ansi-color-filter (conn line)
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;; "Call `ansi-color-apply' and then processes things like `filter-line'."
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;; (setq line (ansi-color-apply line))
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;; (if (not (get-value conn 'trigger-disable))
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;; (progn
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;; (check-triggers conn line
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;; (get-value conn 'triggers))
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;; (check-triggers conn line
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;; (get-value (get-value conn 'world) 'triggers))
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;; (check-triggers conn line
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;; tinymud-global-triggers)))
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;; (display-line conn line)
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;; t)
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;; Usage with shell-mode:
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;; In order to enjoy the marvels of "ls --color=tty" you will have to
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;; enter shell-mode using M-x shell, possibly disable font-lock-mode
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;; using M-: (font-lock-mode 0), and add ansi-color-apply to
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;; comint-preoutput-filter-functions using M-: (add-hook
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;; 'comint-preoutput-filter-functions 'ansi-color-apply).
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;;; Code:
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;; Customization
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(defvar ansi-color-faces-vector
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[default bold default default underline bold default modeline]
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"Faces used for ANSI control sequences determining a face.
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Those are sequences like this one: [1m, where 1 could be one of the
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Those are sequences like this one: \033[1m, where 1 could be one of the
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following numbers: 0 (default), 1 (hilight, rendered as bold), 4
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(underline), 5 (flashing, rendered as bold), 7 (inverse, rendered the
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same as the modeline)")
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@ -108,8 +93,8 @@ same as the modeline)")
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["black" "red" "green" "yellow" "blue" "magenta" "cyan" "white"]
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"Array of colors.
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Used for sequences like this one: [31m, where 1 could be an index to a
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foreground color (red, in this case), or [41m, where 1 could be an
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Used for sequences like this one: \033[31m, where 1 could be an index to a
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foreground color (red, in this case), or \033[41m, where 1 could be an
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index to a background color.
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The default colors are: black, red, green, yellow, blue, magenta,
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@ -118,77 +103,64 @@ cyan, and white.
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On a light background, I prefer: black, red, dark green, orange, blue,
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magenta, turquoise, snow4")
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;; The main function
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;; Main function
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(defun ansi-color-to-text-properties (str)
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"Translates ANSI color control sequences into text-properties.
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(defun ansi-color-apply (string)
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"Translates ANSI color control sequences into text-properties.
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The ANSI control sequences are made invisible. The text-properties are
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added to the string given in the parameter STR."
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;; ANSI code for highlighting, example: boring[1mINTERESTING[0mboring
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;; state: start with 0, "" -> 1, "[" -> 2, "[013457]" -> 3,
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;; "[013457]" -> 4, "m" -> back to 0!
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;; param: stored when state is 3 (in the above example: 1)
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(let ((str-length (length str))
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(face '(default))
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(i 0) (char) (state 0) (param1) (param2))
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(while (< i str-length)
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(setq char (aref str i))
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(cond
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;; When writing normal chars (state 0) and happening upon an ANSI sequence.
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((and (= state 0) (= char ?))
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(setq state 1)); saw escape
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((and (= state 1) (= char ?\[)); seen escape
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(setq state 2
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param1 nil
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param2 nil)); saw [, prepare for param1 and param2!
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((and (or (= state 2) (= state 3)); reading first or second digit
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(string-match "[01234567]" (substring str i (1+ i))))
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(if (= state 2); reading first digit
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;; [1m (hilight)
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(setq param1 (string-to-number (substring str i (1+ i)))
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state 3); prepare to read a second digit or quit.
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;; if reading second digit
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;; such as [32m (green foreground)
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(setq param2 (string-to-number (substring str i (1+ i)))
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state 4))); read second digit, prepare to quit
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((and (or (= state 3) (= state 4)) (= char ?m)); reading last char: m
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(setq state 5); state 5: m will be last invisible char. Now
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;; reset face according to param1 and param2.
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(if (null param2); only param1 set: no color changes!
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;; [0m: default face
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(if (= param1 0)
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(setq face '(default))
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;; [1m: hilight, [7m: inverse, [4m: underline, etc.
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(add-to-list 'face (aref ansi-color-faces-vector param1)))
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;; If param2 is set, we are changing back- or foreground color.
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(if (= param1 3); first digit told us to change foreground
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;; [31m: red foreground
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(add-to-list 'face (cons 'foreground-color
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(aref ansi-color-names-vector param2)))
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;; [42m: green background
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(add-to-list 'face (cons 'background-color
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(aref ansi-color-names-vector param2))))))
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(t (setq state 0))); all other cases, state is 0.
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Applies ANSI control sequences setting foreground and background colors
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to STRING and returns the result. The colors used are given in
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`ansi-color-faces-vector' and `ansi-color-names-vector'.
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;; Set text-property for every char.
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(if (> state 0); if reading ANSI codes, state > 0: make them
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; invisible.
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(put-text-property i (1+ i) 'invisible t str)
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;; if reading normal chars, state is 0, put them in the
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;; current face.
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(put-text-property i (1+ i) 'face face str))
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This function can be added to `comint-preoutput-filter-functions'."
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(let ((face)
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(start 0) (end) (escape)
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(result)
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(params))
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;; find the next escape sequence
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(while (setq end (string-match "\033\\[\\([01347][01234567]?;\\)*[01347][01234567]?m" string start))
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;; store escape sequence
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(setq escape (match-string 0 string))
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;; colorize the old block from start to end using old face
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(if face
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(put-text-property start end 'face face string))
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(setq result (concat result (substring string start end)))
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;; create new face by applying all the parameters in the escape sequence
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(let ((i 0))
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(while (setq i (string-match "[01347][01234567]?[;m]" escape i))
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(setq face (ansi-color-make-face face
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(aref escape i)
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(aref escape (1+ i))))
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(setq i (match-end 0))))
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(setq start (+ end (length escape))))
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(concat result (substring string start))))
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;; Debug: (message "%c: %d" char state)
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;; Helper functions
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;; If we just finished reading an ANSI sequence (state 5), reset
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;; state (state 0).
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(if (> state 4) (setq state 0))
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;; Next char
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(setq i (1+ i)))))
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(defun ansi-color-make-face (face param1 param2)
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"Return a face based on FACE and characters PARAM1 and PARAM2.
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The face can be used in a call to `add-text-properties'. The PARAM1 and
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PARAM2 characters are the two numeric characters in ANSI control
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sequences between ?[ and ?m. Unless the ANSI control sequence specifies
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a return to default face using PARAM1 ?0 and PARAM2 ?m (ie. \"\033[0m\"), the
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properties specified by PARAM1 and PARAM2 are added to face."
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(cond ((= param1 ?0)
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nil)
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((= param2 ?m)
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(add-to-list 'face (aref ansi-color-faces-vector
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(string-to-number (char-to-string param1)))))
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((= param1 ?3)
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(add-to-list 'face (cons 'foreground-color
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(aref ansi-color-names-vector
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(string-to-number (char-to-string param2))))))
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((= param1 ?4)
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(add-to-list 'face (cons 'background-color
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(aref ansi-color-names-vector
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(string-to-number (char-to-string param2))))))
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(t (add-to-list 'face (aref ansi-color-faces-vector
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(string-to-number (char-to-string param1)))))))
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(provide 'ansi-color)
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;;; ansi-colors.el ends here
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;;; ansi-color.el ends here
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