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Fix incorrect merges.
Copied from Perforce Change: 186490 ServerID: perforce.ravenbrook.com
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3 changed files with 5 additions and 17 deletions
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@ -15,10 +15,11 @@ typedef struct FreelistStruct *Freelist;
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#define FreelistLand(fl) (&(fl)->landStruct)
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#define FreelistMinimumAlignment ((Align)sizeof(FreelistBlock))
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extern Bool FreelistCheck(Freelist freelist);
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/* See <design/freelist/#impl.grain.align> */
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#define FreelistMinimumAlignment ((Align)sizeof(FreelistBlock))
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extern LandClass FreelistLandClassGet(void);
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#endif /* freelist.h */
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@ -25,7 +25,8 @@ CFLAGSCOMPILER := \
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-Wshadow \
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-Wstrict-aliasing=2 \
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-Wstrict-prototypes \
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-Wswitch-default
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-Wswitch-default \
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-Wwrite-strings
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CFLAGSCOMPILERSTRICT := -ansi -pedantic
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# A different set of compiler flags for less strict compilation, for
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@ -74,20 +74,6 @@ Interface changes
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pools that they are used with. This makes it easier to reuse these
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structures.
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#. There is now a default value (currently 1 \ :term:`megabyte`) for
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the :c:macro:`MPS_KEY_ARENA_SIZE` keyword argument to
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:c:func:`mps_arena_create_k` when creating a virtual memory arena.
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See :c:func:`mps_arena_class_vm`.
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#. The keyword argument :c:macro:`MPS_KEY_AMS_SUPPORT_AMBIGUOUS` now
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defaults to ``TRUE`` in order to better support the general case:
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the value ``FALSE`` is appropriate only when you know that all
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references are exact. See :ref:`pool-ams`.
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#. The :ref:`pool-mvff` pool class takes a new keyword argument
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:c:macro:`MPS_KEY_SPARE`. This specifies the maximum proportion of
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memory that the pool will keep spare for future allocations.
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Other changes
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.............
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