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; Fix documentation of window-dimension functions
* doc/lispref/windows.texi (Window Sizes): * src/window.c (Fwindow_body_height, Fwindow_total_height) (Fwindow_total_width, Fwindow_body_width): Clarify that window dimensions are returned in canonical columns and lines. (Bug#80620)
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2 changed files with 61 additions and 61 deletions
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@ -704,10 +704,10 @@ in the group).
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Emacs provides miscellaneous functions for finding the height and width
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of a window. The return value of many of these functions can be
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specified either in units of pixels or in units of lines and columns.
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On a graphical display, the latter actually correspond to the height and
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width of a default character specified by the frame's default font as
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returned by @code{frame-char-height} and @code{frame-char-width}
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specified either in units of pixels or in units of canonical lines and
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columns. On a graphical display, the latter actually correspond to the
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height and width of a default character specified by the frame's default
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font as returned by @code{frame-char-height} and @code{frame-char-width}
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(@pxref{Frame Font}). Thus, if a window is displaying text with a
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different font or size, the reported line height and column width for
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that window may differ from the actual number of text lines or columns
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@ -720,10 +720,10 @@ displayed within it.
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its body and its top and bottom decorations (@pxref{Basic Windows}).
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@defun window-total-height &optional window round
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This function returns the total height, in lines, of the window
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@var{window}. If @var{window} is omitted or @code{nil}, it defaults to
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the selected window. If @var{window} is an internal window, the return
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value is the total height occupied by its descendant windows.
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This function returns the total height, in canonical lines, of the
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window @var{window}. If @var{window} is omitted or @code{nil}, it
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defaults to the selected window. If @var{window} is an internal window,
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the return value is the total height occupied by its descendant windows.
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If a window's pixel height is not an integral multiple of its frame's
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default character height, the number of lines occupied by the window is
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@ -736,9 +736,9 @@ vertically combined and has a next sibling, the topmost row of that
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sibling can be calculated as the sum of this window's topmost row and
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total height (@pxref{Coordinates and Windows})
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If the optional argument @var{round} is @code{ceiling}, this
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function returns the smallest integer larger than @var{window}'s pixel
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height divided by the character height of its frame; if it is
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If the optional argument @var{round} is @code{ceiling}, this function
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returns the smallest integer larger than @var{window}'s pixel height
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divided by the canonical character height of its frame; if it is
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@code{floor}, it returns the largest integer smaller than said value;
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with any other @var{round} it returns the internal value of
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@var{windows}'s total height.
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@ -751,19 +751,19 @@ The @dfn{total width} of a window is the number of columns comprising its
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body and its left and right decorations (@pxref{Basic Windows}).
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@defun window-total-width &optional window round
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This function returns the total width, in columns, of the window
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@var{window}. If @var{window} is omitted or @code{nil}, it defaults to
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the selected window. If @var{window} is internal, the return value is
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the total width occupied by its descendant windows.
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This function returns the total width, in canonical columns, of the
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window @var{window}. If @var{window} is omitted or @code{nil}, it
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defaults to the selected window. If @var{window} is internal, the
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return value is the total width occupied by its descendant windows.
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If a window's pixel width is not an integral multiple of its frame's
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character width, the number of columns occupied by the window is rounded
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internally. This is done in a way such that, if the window is a parent
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window, the sum of the total widths of all its children internally
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equals the total width of their parent. This means that although two
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windows have the same pixel width, their internal total widths may
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differ by one column. This means also, that if this window is
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horizontally combined and has a next sibling, the leftmost column of
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canonical character width, the number of columns occupied by the window
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is rounded internally. This is done in a way such that, if the window
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is a parent window, the sum of the total widths of all its children
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internally equals the total width of their parent. This means that
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although two windows have the same pixel width, their internal total
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widths may differ by one column. This means also, that if this window
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is horizontally combined and has a next sibling, the leftmost column of
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that sibling can be calculated as the sum of this window's leftmost
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column and total width (@pxref{Coordinates and Windows}). The optional
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argument @var{round} behaves as it does for @code{window-total-height}.
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@ -835,17 +835,17 @@ does not include any of its top or bottom decorations (@pxref{Basic
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Windows}).
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@defun window-body-height &optional window pixelwise
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This function returns the height, in lines, of the body of window
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@var{window}. If @var{window} is omitted or @code{nil}, it defaults to
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the selected window; otherwise it must be a live window.
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This function returns the height, in canonical lines, of the body of
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window @var{window}. If @var{window} is omitted or @code{nil}, it
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defaults to the selected window; otherwise it must be a live window.
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The optional argument @var{pixelwise} defines the units to use for the
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height. If @code{nil}, return the body height of @var{window} in
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characters, rounded down to the nearest integer, if necessary. This
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means that if a line at the bottom of the text area is only partially
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visible, that line is not counted. It also means that the height of a
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window's body can never exceed its total height as returned by
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@code{window-total-height}.
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canonical characters, rounded down to the nearest integer, if necessary.
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This means that if a line at the bottom of the text area is only
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partially visible, that line is not counted. It also means that the
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height of a window's body can never exceed its total height as returned
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by @code{window-total-height}.
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If @var{pixelwise} is @code{remap} and the default face is remapped
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(@pxref{Face Remapping}), use the remapped face to determine the
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@ -867,16 +867,16 @@ glyphs, which leaves 2 columns less for text display. (The function
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peculiarity into account.)
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@defun window-body-width &optional window pixelwise
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This function returns the width, in columns, of the body of window
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@var{window}. If @var{window} is omitted or @code{nil}, it defaults to
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the selected window; otherwise it must be a live window.
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This function returns the width, in canonical columns, of the body of
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window @var{window}. If @var{window} is omitted or @code{nil}, it
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defaults to the selected window; otherwise it must be a live window.
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The optional argument @var{pixelwise} defines the units to use for the
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width. If @code{nil}, return the body width of @var{window} in
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characters, rounded down to the nearest integer, if necessary. This
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means that if a column on the right of the text area is only partially
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visible, that column is not counted. It also means that the width of
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a window's body can never exceed its total width as returned by
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canonical characters, rounded down to the nearest integer, if necessary.
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This means that if a column on the right of the text area is only
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partially visible, that column is not counted. It also means that the
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width of a window's body can never exceed its total width as returned by
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@code{window-total-width}.
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If @var{pixelwise} is @code{remap} and the default face is remapped
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48
src/window.c
48
src/window.c
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@ -859,7 +859,7 @@ zero if WINDOW was created after that. */)
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}
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DEFUN ("window-total-height", Fwindow_total_height, Swindow_total_height, 0, 2, 0,
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doc: /* Return the height of window WINDOW in lines.
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doc: /* Return the height of window WINDOW in canonical lines.
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WINDOW must be a valid window and defaults to the selected one.
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The return value includes the heights of WINDOW's mode and header line
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@ -867,17 +867,17 @@ and its bottom divider, if any. If WINDOW is an internal window, the
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total height is the height of the screen areas spanned by its children.
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If WINDOW's pixel height is not an integral multiple of its frame's
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character height, the number of lines occupied by WINDOW is rounded
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internally. This is done in a way such that, if WINDOW is a parent
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window, the sum of the total heights of all its children internally
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equals the total height of WINDOW.
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canonical character height, the number of lines occupied by WINDOW is
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rounded internally. This is done in a way such that, if WINDOW is a
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parent window, the sum of the total heights of all its children
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internally equals the total height of WINDOW.
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If the optional argument ROUND is `ceiling', return the smallest integer
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larger than WINDOW's pixel height divided by the character height of
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WINDOW's frame. ROUND `floor' means to return the largest integer
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smaller than WINDOW's pixel height divided by the character height of
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WINDOW's frame. Any other value of ROUND means to return the internal
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total height of WINDOW. */)
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larger than WINDOW's pixel height divided by the canonical character
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height of WINDOW's frame. ROUND `floor' means to return the largest
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integer smaller than WINDOW's pixel height divided by the canonical
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character height of WINDOW's frame. Any other value of ROUND means to
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return the internal total height of WINDOW. */)
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(Lisp_Object window, Lisp_Object round)
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{
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struct window *w = decode_valid_window (window);
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@ -895,7 +895,7 @@ total height of WINDOW. */)
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}
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DEFUN ("window-total-width", Fwindow_total_width, Swindow_total_width, 0, 2, 0,
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doc: /* Return the total width of window WINDOW in columns.
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doc: /* Return the total width of window WINDOW in canonical columns.
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WINDOW must be a valid window and defaults to the selected one.
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The return value includes the widths of WINDOW's fringes, margins,
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@ -904,17 +904,17 @@ window, the total width is the width of the screen areas spanned by its
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children.
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If WINDOW's pixel width is not an integral multiple of its frame's
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character width, the number of lines occupied by WINDOW is rounded
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internally. This is done in a way such that, if WINDOW is a parent
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window, the sum of the total widths of all its children internally
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equals the total width of WINDOW.
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canonical character width, the number of lines occupied by WINDOW is
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rounded internally. This is done in a way such that, if WINDOW is a
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parent window, the sum of the total widths of all its children
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internally equals the total width of WINDOW.
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If the optional argument ROUND is `ceiling', return the smallest integer
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larger than WINDOW's pixel width divided by the character width of
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WINDOW's frame. ROUND `floor' means to return the largest integer
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smaller than WINDOW's pixel width divided by the character width of
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WINDOW's frame. Any other value of ROUND means to return the internal
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total width of WINDOW. */)
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larger than WINDOW's pixel width divided by the canonical character
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width of WINDOW's frame. ROUND `floor' means to return the largest
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integer smaller than WINDOW's pixel width divided by the canonical
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character width of WINDOW's frame. Any other value of ROUND means to
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return the internal total width of WINDOW. */)
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(Lisp_Object window, Lisp_Object round)
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{
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struct window *w = decode_valid_window (window);
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@ -1145,8 +1145,8 @@ marginal areas, or scroll bars.
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The optional argument PIXELWISE defines the units to use for the
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width. If nil, return the largest integer smaller than WINDOW's pixel
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width in units of the character width of WINDOW's frame. If PIXELWISE
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is `remap' and the default face is remapped (see
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width in units of the canonical character width of WINDOW's frame.
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If PIXELWISE is `remap' and the default face is remapped (see
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`face-remapping-alist'), use the remapped face to determine the
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character width. For any other non-nil value, return the width in
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pixels.
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@ -1170,8 +1170,8 @@ horizontal divider.
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The optional argument PIXELWISE defines the units to use for the
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height. If nil, return the largest integer smaller than WINDOW's
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pixel height in units of the character height of WINDOW's frame. If
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PIXELWISE is `remap' and the default face is remapped (see
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pixel height in units of the canonical character height of WINDOW's
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frame. If PIXELWISE is `remap' and the default face is remapped (see
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`face-remapping-alist'), use the remapped face to determine the
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character height. For any other non-nil value, return the height in
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pixels. */)
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